IWON(R) Puts the Fun in Fundraising: IWON.com Team Challenge Promotes Casual Gaming for Good Causes Winning Player Teams Earn $1
09 September 2008 - 1:12AM
PR Newswire (US)
It's Win/Win at IWON as Gamers Team Up to Win $$$ for National
Charities or Their Favorite Local Causes -- from After School
Programs to Zoos -- and Still Keep Their Individual 'Coins' on
Account WHITE PLAINS, N.Y., Sept. 8 /PRNewswire/ -- Online gamers
stoked with the spirit of casual competition can vie for victory
for causes greater than bragging rights as IWON (
http://www.iwon.com/ ) rolled out its first ever Team Challenge on
September 2, 2008. IWON members need only to select a national or
local charity of their choice, form a team in support of their
cause (or join an existing team in support of that cause) and then
let their natural competitive instincts and superior skill sets
prevail. Every month, the local and national charity whose teams
win the greatest number of "coins" -- IWON's form of currency --
will be awarded $10,000 each. (Logo:
http://www.newscom.com/cgi-bin/prnh/20080623/NYM024LOGO ) IWON
provides a list of 500 National non-profit organizations and
charities for members to choose from, or they can opt to play for a
recognized local cause of virtually any description, from animal
shelters and volunteer ambulance corps to literacy and recreational
programs. What's more, while individual team members' winnings
accrue to the benefit of their team, the individual also gets to
keep their earned coins as if they were simply playing for
themselves. As an added incentive, IWON Team Challenge participants
automatically compete for the honor of earning their teams' MVP
badge, awarded to the member who wins the greatest number of coins
during the contest cycle. "This is a win/win situation for gamers,
charities and for IWON, and we are encouraging participants to
recruit friends, family and fellow gamers to their team and
charities to get their supporters to start or join a team and
compete on their behalf," explained Tim Allen, vice president of
product management at IAC Consumer Applications and Portals.
"Gamers get to play and keep their coins as always while supporting
a cause important to them; winning charity teams get $10,000 each
to further their good works, and IWON gets to demonstrate why we
are the leading casual games portal to new populations of
competitors." Competition Starts Fresh Each Month For those
competed-for-causes whose team falls short of winning the $10,000
prize, there's always next month. Each month the Team Challenge
competition's coin counter resets to zero and everyone starts anew
in the quest for the next pair of $10,000 prizes. About IAC
Consumer Applications & Portals, Inc. ("IAC CAP") IAC CAP, a
wholly owned business of IAC (NASDAQ:IACID), is a leading web
developer of consumer applications and portals which enable users
to creatively and visually express themselves online. IAC CAP
brands include Zwinky(R), Girlsense(R), Smiley Central(R),
Webfetti(TM), IWON(R), Popular Screensavers(TM), MyFunCards(TM),
Cursor Mania(TM), as well as the Excite(R) and MyWay(TM) portals.
http://www.newscom.com/cgi-bin/prnh/20080623/NYM024LOGODATASOURCE:
IAC Consumer Applications & Portals, Inc. CONTACT: Deborah
Szajngarten of IAC Consumer Applications and Portals,
+1-914-826-2153, Web site: http://www.iwon.com/
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