XIAMEN, China, Oct. 25, 2021 /PRNewswire/ -- Blue Hat
Interactive Entertainment Technology ("Blue Hat" or the "Company")
(NASDAQ: BHAT), a leading communication services and Internet
Data Center ("IDC") business provider and developer, and an
operator of mobile games and augmented reality ("AR") education
curricula and products in China,
today announced its unaudited financial results for the three
months ended June 30, 2021 ("Second Quarter 2021") and six
months ended June 30, 2021 ("First
Half 2021").
Second Quarter 2021 and First Half 2021 Financial
Highlights
- Second Quarter 2021 total revenues of US $8.0 million, compared to US $2.6 million in the prior-year period, driven by
increased sales across all major business lines, particularly
mobile games and communication services.
- Second Quarter 2021 gross profit of US $4.7 million, up 138.4% from US $2.0 million in the prior-year period
- Second Quarter 2021 income from operations of US $1.9 million, up 159.0% from US $0.7 million in the prior-year period
- Second Quarter 2021 net income of US $0.2 million, compared to US $0.5 million in the prior-year period, as a
result of increased expenses related to bad debt provision.
- First Half 2021 total revenues of US $17.9 million, compared to US $4.9 million in the prior-year period
- First Half 2021 gross profit of US $8.8
million, up 140.9% from US $3.7
million in the prior-year period
- First Half 2021 income from operations of US $3.6 million, up 124.9% from US $1.6 million in the prior-year period
- First Half 2021 net income of US $1.4
million, up 9.6% from US $1.3
million in the prior-year period
- US $11.5 million in cash and cash
equivalents at June 30, 2021
Management Commentary
Mr. Xiaodong Chen, CEO of Blue
Hat, stated, "We continued to see strong growth across all our
lines of business in Second Quarter 2021, which resulted in strong
top line growth during the Second Quarter 2021 and First Half 2021.
We more than tripled growth on the top line in First Half 2021,
achieving US $17.9 million in total
revenues, largely driven by US $7.1
million in contributions from our new IDC business and an
additional US $4.7 million in
contributions from mobile games following the integration of recent
acquisitions and ongoing development of these businesses in First
Half 2021. We remain optimistic about the ongoing growth potential
of all of our business segments and were pleased to announce
earlier this month that our operating subsidiary Xunpusen
Technology Co., Ltd. ("Xunpusen") was engaged as the provider of
SMS channel services for JD Cloud, a leading cloud computing brand
under tech company JD Technology Group. We believe this new client
win further solidifies our position as a leader in communication
services and look forward to building upon the positive momentum
the Company has established with these results in First Half
2021."
Recent Operating Highlights
- In October 2021, Blue Hat
announced that Xunpusen signed an agreement to provide SMS channel
services for JD Cloud. Xunpusen has been engaged as the channel and
port provider for JD Cloud's SMS channels services. The agreement
is in effect through May 25,
2022.
Second Quarter 2021 Results
Total revenues were US $8.0
million for the Second Quarter 2021, an increase of US
$5.4 million, or 206.4%, compared to
US $2.6 million in the prior-year
period. While COVID-19 posed negative impact on revenues in the
prior-year period, the significant revenue growth was primarily
attributable to increased contributions from the mobile games and
communication services businesses, as well as the acquisitions of
Xunpusen and Fuzhou Csfctech Co., Ltd. And its two subsidiaries
("Csfctech") in the Second Quarter 2021.
Revenues from sales of interactive toys (animation
series) were US $0.4 million for
the Second Quarter 2021, compared to US $148 in the prior-year period.
Revenues from sales of interactive toys (game series)
were US $2.4 million for the Second
Quarter 2021, up 17.8% from US $2.0
million in the prior-year period.
Revenues from mobile games increased to US $3.4 million for the Second Quarter 2021, from US
$0.6 million in the prior-year
period, following the acquisition of Csfctech in January 2021.
Revenues from AR education, previously included under
interactive toys (animation series), were US $850 in Second Quarter 2021. Growth in the AR
education business has been primarily driven by the roll-out and
implementation of Blue Hat's ARIC system to various schools. This
business may be subject to seasonality as the Company anticipates
higher revenues from AR education in the first and third quarters
of a year, coinciding with the beginning of school terms in
February and September.
Revenues from communication services were US $1.8 million for the Second Quarter 2021,
compared to nil in the prior-year period. The gain was due to the
acquisition of Xunpusen in the second half of 2020.
Gross profit increased 138.4% to US $4.7 million for the Second Quarter 2021 from US
$2.0 million in the prior-year
period. Gross margin was 58.9% for the Second Quarter 2021compared
to 75.7% in the prior-year period. The decrease was due to higher
initial costs associated with establishing the new businesses and
integrating acquisitions into the Company's operations.
Total operating expenses increased to US $2.8 million for the Second Quarter 2021, from US
$1.2 million in the prior-year
period, as a result of increased selling expenses related to
marketing the Company's new businesses and promoting newly launched
mobile games following the acquisition of Csfctech, as well as
increased R&D expenses related to the development of new mobile
games.
Income from operations increased 159.0% to US
$1.9 million for the Second Quarter
2021, from US $0.7 million in the
prior-year period.
Net income was US $0.2
million for the Second Quarter 2021, compared to US
$0.5 million in the prior-year
period. The decrease was primarily driven by the increase in
operating expenses described above and an increase in other
expenses related to bad debt provision in the Company's AR toys
business. The Company counts accounts receivable within 3 to
12 months as bad debt, and currently expects to collect such
debts.
Basic and diluted earnings per share were US $0.003 for the Second Quarter 2021, compared to
US $0.014 for the prior-year
period.
First Half 2021 Results
Total revenues were US $17.9
million for the First Half 2021, an increase of US
$13.1 million, or 269.6%, compared to
US $4.9 million in the prior-year
period. While COVID-19 had a negative impact on revenues in the
prior-year period, revenue growth was primarily attributable to
increased contributions from the Csfctech mobile games business
acquired in the First Half 2021 and the Xunpusen communication
services business acquired in the First Half 2021.
Revenues from sales of interactive toys (animation
series) were US $0.5 million for
the six months ended June 30, 2021, compared to US
$54 in the prior-year period.
Revenues from sales of interactive toys (game series)
were US $4.3 million for the First
Half 2021, compared to US $3.7
million in the prior-year period.
Revenues from mobile games were US $5.8 million for the First Half 2021, compared to
US $1.2 million in the prior-year
period.
Revenues from AR education, previously included under
interactive toys (animation series), were US $0.2 million for the First Half 2021.
Revenues from communication services were US $7.1 million for the First Half 2021, compared to
nil in the prior-year period.
Gross profit increased 140.9% to US $8.8 million for the First Half 2021, from US
$3.7 million in the prior-year
period.
- Interactive toys (animation series): 10.7%, or US
$0.05 million
- Interactive toys (game series): 57.6%, or US
$2.5 million
- Mobile games: 83.5%, or US $4.9
million
- AR education: 93.8%, or US $0.2
million
- Communication services: 16.5%, or US $1.2 million
Total gross margin was 49.0% for the First Half 2021,
compared to 75.2% in the prior-year period.
Total operating expenses increased to US $5.2 million for the First Half 2021, from US
$2.0 million in the prior-year
period, primarily as a result of increased expenses as described
above in the Second Quarter 2021 Results.
Income from operations increased 124.9% to US
$3.6 million for the First Half 2021,
from US $1.6 million in the
prior-year period.
Net income increased 9.6% to US $1.4 million for the First Half 2021, from US
$1.3 million in the prior-year
period.
Basic and diluted earnings per share were US $0.03 for the First Half 2021, compared to US
$0.04 in the prior-year period.
Balance Sheet Highlights
As of June 30, 2021, Blue Hat had cash and cash equivalents
of US $11.5 million, working capital
of US $35.9 million and total
shareholders' equity of US $81.6
million, compared to cash and cash equivalents of US
$15.8 million, working capital of US
$34.0 million and total shareholders'
equity of US $58.9 million,
respectively, at December 31, 2020.
During the Second Quarter 2021, the Company completed a
registered direct offering with two institutional investors for the
purchase and sale of 6.29 million ordinary shares at a price of
$0.90 per share, resulting in total
gross proceeds of approximately $5.66
million before deducting the placement agent's fees and
other offering expenses. The net proceeds were approximately
$5.23 million.
About Blue Hat
Blue Hat is a leading communication services and IDC business
provider as well as a producer, developer and operator of AR
interactive entertainment games, toys and educational materials in
China. Distinguished by its own
proprietary technology, Blue Hat aims to create an engaging,
interactive and immersive community for its users. For more
information, please visit the Company's investor relations website
at http://ir.bluehatgroup.com. The Company routinely provides
important information on its website.
Forward-Looking Statements
This release contains forward-looking statements within the
meaning of Section 27A of the Securities Act of 1933, as
amended and Section 21E of the Securities Exchange Act of
1934, as amended. All forward-looking statements are inherently
uncertain as they are based on current expectations and assumptions
concerning future events or future performance of the Company.
Readers are cautioned not to place undue reliance on these
forward-looking statements, which are only predictions and speak
only as of the date hereof. In evaluating such statements,
prospective investors should review carefully various risks and
uncertainties identified in this release and matters set in the
Company's SEC filings. These risks and uncertainties could cause
the Company's actual results to differ materially from those
indicated in its forward-looking statements.
Contacts:
Blue Hat Interactive Entertainment Technology
Phone: +86 (592) 228-0010
Email: ir@bluehatgroup.net
Investor Relations:
The Equity Group
Inc.
|
|
|
|
In China
|
Carolyne Sohn, Vice
President
|
|
|
|
Lucy Ma,
Associate
|
(415)
568-2255
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|
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+86 10 5661
7012
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csohn@equityny.com
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lma@equityny.com
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BLUE HAT
INTERACTIVE ENTERTAINMENT TECHNOLOGY AND SUBSIDIARIES
UNAUDITED CONSOLIDATED STATEMENTS OF INCOME AND COMPREHENSIVE
INCOME
|
|
|
For the Three
Months Ended June 30,
|
|
2021
|
|
2020
|
Revenues
|
$
8,001,157
|
|
$
2,611,204
|
Cost of
revenue
|
3,289,079
|
|
634,473
|
Gross
profit
|
4,712,078
|
|
1,976,731
|
|
|
|
|
Operating
expenses:
|
|
|
|
Selling
|
1,068,702
|
|
117,549
|
General and
administrative
|
812,223
|
|
1,057,108
|
Research and
development
|
933,106
|
|
69,128
|
Total operating
expenses
|
2,814,031
|
|
1,243,785
|
|
|
|
|
Income from
operations
|
1,898,047
|
|
732,946
|
|
|
|
|
Other income
(expense)
|
|
|
|
Interest
income
|
134,691
|
|
107,507
|
Interest
expense
|
(97,786)
|
|
(51,053)
|
Other finance
expenses
|
(40,693)
|
|
47,581
|
Other (expense)
income, net
|
(1,113,075)
|
|
2,328
|
Total other (expense)
income, net
|
(1,116,863)
|
|
106,363
|
|
|
|
|
Income before
income taxes
|
781,184
|
|
839,309
|
Provision for income
taxes
|
630,566
|
|
338,919
|
Net
income
|
150,618
|
|
500,390
|
|
|
|
|
Other
comprehensive income (loss)
|
|
|
|
Foreign currency
translation adjustment
|
1,676,959
|
|
25,968
|
Comprehensive
income
|
$
1,827,577
|
|
$
526,358
|
Less: Comprehensive
income attributable to non-controlling
interests
|
221,402
|
|
-
|
Comprehensive income
attributable to Blue Hat Interactive
Entertainment shareholders
|
1,606,175
|
|
526,358
|
|
|
|
|
Weighted average
number of ordinary shares
|
|
|
|
Basic
|
47,384,286
|
|
35,141,114
|
Diluted
|
52,628,146
|
|
35,141,114
|
|
|
|
|
Earnings per
share
|
|
|
|
Basic
|
$0.003
|
|
$0.014
|
Diluted
|
$0.003
|
|
$0.014
|
BLUE HAT
INTERACTIVE ENTERTAINMENT TECHNOLOGY AND SUBSIDIARIES
UNAUDITED CONSOLIDATED STATEMENTS OF INCOME AND COMPREHENSIVE
INCOME
|
|
|
For the Six Months
Ended June 30,
|
|
2021
|
|
2020
|
Revenues
|
$
17,942,564
|
|
$
4,854,862
|
Cost of
revenue
|
9,148,926
|
|
1,203,962
|
Gross
profit
|
8,793,638
|
|
3,650,900
|
|
|
|
|
Operating
expenses:
|
|
|
|
Selling
|
1,648,748
|
|
290,699
|
General and
administrative
|
2,128,000
|
|
1,596,818
|
Research and
development
|
1,377,317
|
|
145,179
|
Total operating
expenses
|
5,154,065
|
|
2,032,696
|
|
|
|
|
Income from
operations
|
3,639,573
|
|
1,618,204
|
|
|
|
|
Other income
(expense)
|
|
|
|
Interest
income
|
134,885
|
|
107,884
|
Interest
expense
|
(235,401)
|
|
(123,660)
|
Other finance
expenses
|
(81,663)
|
|
(10,168)
|
Other (expense)
income, net
|
(1,082,566)
|
|
20,862
|
Total other (expense)
income, net
|
(1,264,745)
|
|
(5,082)
|
|
|
|
|
Income before
income taxes
|
2,374,828
|
|
1,613,122
|
Provision for income
taxes
|
993,712
|
|
353,359
|
Net
income
|
1,381,116
|
|
1,259,763
|
|
|
|
|
Other
comprehensive income (loss)
|
|
|
|
Foreign currency
translation adjustment
|
1,310,783
|
|
(579,392)
|
Comprehensive
income
|
$
2,691,899
|
|
$
680,371
|
Less: Comprehensive
income attributable to non-controlling
interests
|
748,596
|
|
|
Comprehensive income
attributable to Blue Hat Interactive
Entertainment shareholders
|
1,943,303
|
|
680,371
|
|
|
|
|
Weighted average
number of ordinary shares
|
|
|
|
Basic
|
47,384,286
|
|
35,141,114
|
Diluted
|
52,628,146
|
|
35,141,114
|
|
|
|
|
Earnings per
share
|
|
|
|
Basic
|
$0.03
|
|
$0.04
|
Diluted
|
$0.03
|
|
$0.04
|
BLUE HAT
INTERACTIVE ENTERTAINMENT TECHNOLOGY AND SUBSIDIARIES
UNAUDITED CONSOLIDATED BALANCE SHEETS
|
|
|
June
30,
|
|
December
31,
|
ASSETS
|
2021
|
|
2020
|
Current
assets:
|
|
|
|
Cash and cash
equivalents
|
$
11,503,578
|
|
$
15,800,563
|
Restricted
cash
|
|
|
|
Short-term
investments
|
|
|
|
Accounts receivable,
net
|
31,165,800
|
|
16,594,533
|
Accounts receivable -
related party
|
|
|
1,906,101
|
Other receivables,
net
|
14,733,377
|
|
14,350,223
|
Other receivables -
related party
|
33,512
|
|
|
Inventories
|
200,279
|
|
117,075
|
Prepayments,
net
|
2,403,234
|
|
1,917,780
|
Total current
assets
|
60,039,780
|
|
50,686,275
|
|
|
|
|
Property and
equipment, net
|
4,261,011
|
|
4,258,121
|
|
|
|
|
Other
assets:
|
|
|
|
Prepayments
|
12,544,199
|
|
4,164,274
|
Operating lease,
right-of-use asset
|
278,528
|
|
290,410
|
Intangible assets,
net
|
25,849,682
|
|
14,252,575
|
Long-term
investments
|
1,857,556
|
|
1,914,668
|
Deferred tax
assets
|
256,460
|
|
119,127
|
Goodwill
accounting
|
787,047
|
|
|
Total other
assets
|
41,573,472
|
|
20,741,054
|
Total
assets
|
$
105,874,263
|
|
$
75,685,450
|
|
|
|
|
LIABILITIES AND
SHAREHOLDERS' EQUITY
|
|
|
|
Current
liabilities:
|
|
|
|
Short-term loans -
banks
|
$
1,360,495
|
|
$
5,129,295
|
Current maturities of
long-term loans - third party
|
|
|
14,117
|
Accounts
payable
|
3,571,783
|
|
935,588
|
Convertible bonds
payable
|
57,336
|
|
739,189
|
Other payables and
accrued liabilities
|
11,179,429
|
|
1,846,917
|
Other payables -
related party
|
211,818
|
|
25,837
|
Operating lease
liabilities - current
|
229,521
|
|
300,468
|
Customer
deposits
|
789,117
|
|
941,877
|
Accrual interest
payable
|
|
|
|
Taxes
payable
|
6,786,743
|
|
6,802,454
|
Total current
liabilities
|
24,186,242
|
|
16,735,742
|
|
|
|
|
Other
liabilities:
|
|
|
|
Operating lease
liability
|
59,965
|
|
|
Long-term loans -
third party
|
|
|
|
Total other
liabilities
|
59,965
|
|
|
Total
liabilities
|
24,246,207
|
|
16,735,742
|
|
|
|
|
COMMITMENTS AND
CONTINGENCIES
|
|
|
|
Shareholders'
equity
|
|
|
|
Ordinary shares,
$0.001 par value, 100,000,000 shares
authorized, 53,417,200 shares issued and outstanding as of
June 30, 2021, and 38,553,694 shares issued and outstanding
as of December 31, 2020
|
53,417
|
|
38,554
|
Additional paid-in
capital
|
35,693,329
|
|
23,466,482
|
Statutory
reserves
|
2,204,174
|
|
2,204,174
|
Retained
earnings
|
32,019,919
|
|
31,387,398
|
Accumulated other
comprehensive income (loss)
|
3,052,478
|
|
1,741,696
|
Total Blue Hat
Interactive Entertainment Technology
shareholders' equity
|
73,023,317
|
|
58,838,304
|
Non-controlling
interests
|
8,604,739
|
|
111,404
|
Total
equity
|
81,628,056
|
|
58,949,708
|
Total liabilities
and shareholders' equity
|
$
105,874,263
|
|
$
75,685,450
|
|
|
|
|
|
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SOURCE Blue Hat Interactive Entertainment Technology