ESE Entertainment Inc. (“
ESE” or the
“
Company”) (TSXV: ESE) (OTCQB: ENTEF) is
pleased to announce that its media company, FRENZY sp. z.o.o.
("
Frenzy"), will produce the Tom Clancy’s Rainbow
Six® Siege league in Europe.
The Tom Clancy’s Rainbow Six® Siege league
tournament will be hosted by the Polish division of Ubisoft
Entertainment SA (“Ubisoft”) (PA: UBI) and will
include teams from Poland, the Czech Republic, Slovakia, and
Hungary. The teams will compete for a V4 championship and a spot in
the European Challenger League. The prize pool in the competition’s
new format has been increased to €22,000. The local open qualifier
for the tournament will kick off in early May.
Frenzy’s main responsibilities include
production of broadcasts, visual identity, graphic and motion
design. To ensure the highest level of production, the broadcast
will be realized from a state-of-the-art Polsat Games studio.
The qualifiers for the V4 Masters 2022 will
include three tournaments, each of which will provide two
qualification spots - two for teams from Poland, two for Hungary,
and two for the Czech Republic and Slovakia combined. After the
qualification stage, 14 rounds of league stages will be played. The
top four teams will advance to the finals.
Marcin Kilar, Managing Director at
Frenzy, commented, “We are proud that Ubisoft has once
again entrusted us with the organization and execution of its
esports tournament, and we are looking forward to continued
business and expansion together. We have an exciting period ahead
of us as the new tournament format involves a qualification phase
which will consist of three two-day tournaments.”
Kamil Ściana, Brand Manager for Central
and Eastern Europe at Ubisoft, commented, “We have been
supporting the Central and Eastern European markets for a long time
by enabling both the organization of licensed tournaments and
allowing viewing of global competitions to be broadcasted in the
native language. We are happy that - once again - our partner in
the implementation of these ambitious projects, such as the V4
Masters 2022 tournament, is FRENZY. They guarantee a world-class
level in the area of production and broadcasting of esports
events.”
About FrenzyFrenzy, a
subsidiary of ESE Entertainment Inc., is a media and production
infrastructure company based in Poland, which is focused on the
video game industry. The company creates and executes esports and
gaming events, broadcasts, and media content. Frenzy also operates
professional mobile, automated TV equipment, allowing it to produce
reality shows from every part of the globe. | www.frenzy.pl/
About ESEESE is a Europe based
entertainment and technology company focused on gaming and esports.
The Company provides a range of services to leading video game
developers, publishers, and brands by providing technology,
infrastructure, and fan engagement services internationally. ESE
also operates its own ecommerce channels, esports teams, and gaming
leagues. In addition to the Company’s organic growth opportunities,
the Company is considering selective acquisitions that align with
its objective of becoming a dominant global player in esports
technology and infrastructure. | www.esegaming.com
UbisoftUbisoft is a creator of
worlds, committed to enriching players’ lives with original and
memorable entertainment experiences. Ubisoft’s global teams create
and develop a deep and diverse portfolio ofgames, featuring brands
such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom
Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow
Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®.
Through Ubisoft Connect, players can enjoy an ecosystem of services
to enhance their gaming experience, get rewards and connect with
friends across platforms. With Ubisoft+, the subscription service,
they can access a growing catalog of more than 100 Ubisoft games
and DLC. For the 2020–21 fiscal year, Ubisoft generated net
bookings of €2,241 million. | www.ubisoft.com
Forward-Looking StatementsThis news release
contains certain statements that may constitute forward-looking
information under applicable securities laws. All statements, other
than those of historical fact, which address activities, events,
outcomes, results, developments, performance or achievements that
ESE anticipates or expects may or will occur in the future (in
whole or in part) should be considered forward-looking information.
Such information may involve, but is not limited to, statements
with respect to the Tom Clancy’s Rainbow Six® Siege league
tournament and Frenzy’s responsibilities as the producer. Often,
but not always, forward-looking information can be identified by
the use of words such as "plans", "expects", "is expected",
"budget", "scheduled", "estimates", "forecasts", "intends",
"anticipates", or "believes" or variations (including negative
variations) of such words and phrases, or statements formed in the
future tense or indicating that certain actions, events or results
"may", "could", "would", "might" or "will" (or other variations of
the forgoing) be taken, occur, be achieved, or come to pass.
Forward-looking information is based on currently available
competitive, financial and economic data and operating plans,
strategies or beliefs as of the date of this news release, but
involve known and unknown risks, uncertainties, assumptions and
other factors that may cause the actual results, performance or
achievements of ESE to be materially different from any future
results, performance or achievements expressed or implied by the
forward-looking information. Such factors may be based on
information currently available to ESE, including information
obtained from third-party industry analysts and other third-party
sources, and are based on management's current expectations or
beliefs regarding future growth, results of operations, future
capital (including the amount, nature and sources of funding
thereof) and expenditures. Any and all forward-looking information
contained in this press release is expressly qualified by this
cautionary statement. Trading in the securities of ESE should be
considered highly speculative.
Neither the TSX Venture Exchange nor its
Regulation Services Provider (as that term is defined in the
policies of the TSX Venture Exchange) accepts responsibility for
the adequacy or accuracy of this release.
SOURCE ESE Entertainment Inc.For further
information about ESE, please contact:investors@esegaming.com
A photo accompanying this announcement is available at
https://www.globenewswire.com/NewsRoom/AttachmentNg/3e417e8f-5e32-4800-a9bd-3be238418625
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