Esports Entertainment Group Generates 400% Growth in New Registered Users During VIE.gg CS:GO Legend Series Tournament
17 September 2020 - 10:00PM
Esports Entertainment Group, Inc. (NasdaqCM: GMBL, GMBLW) (or the
“Company”), a licensed online gambling company with a focus on
esports wagering and 18+ gaming, today announced new registered
users grew 400% and customer deposits increased 300% during the
two-week period of the VIE.gg CS:GO Legend Series Tournament
compared to the same two weeks in the prior month.
The Company’s partner, Allied Esports, a global
esports entertainment company and a subsidiary of Allied Esports
Entertainment, Inc. (NASDAQ: AESE), drew 1.7 million unique viewers
for the VIE.gg CS:GO Legend Series tournament, which ended Sunday,
September 13. The two-week competition, which also generated over 1
million hours watched and reached 98,000 peak viewers, is the
most-watched Legend Series event since the tournament series was
created in 2017.
“We are absolutely thrilled with the viewership
numbers for the VIE.gg CS:GO Legend Series, a new benchmark for
Allied Esports and a great introduction of our VIE.gg brand to fans
around the world,” commented Grant Johnson, CEO of Esports
Entertainment Group. “With a 400% increase in new users and 300%
increase in deposits, we’ve clearly demonstrated there is demand
for our platform. This was a great start to our marketing efforts,
and we’re excited to pursue similar opportunities moving
forward.”
Each broadcast during the VIE.gg CS:GO Legend
Series tournament prominently featured a wagering component,
including dynamic live odds that were on display for the entirety
of each match.
“This tournament was an excellent start to our
partnership with Esports Entertainment Group, as we introduced
their wagering platform to millions of people around the world, and
we look forward to creating more valuable content with them in the
near future,” said Frank Ng, CEO of Allied Esports Entertainment.
“The VIE.gg CS:GO Legend Series is a great example of the ability
of our tournaments to deliver dedicated content to an enthusiastic,
engaged audience, and we will continue to develop these brands to
meet the needs of partners as the esports industry continues to
evolve.”
The professional Counter-Strike tournament,
which was produced from Allied Esports’ HyperX Esports Studio in
Hamburg, Germany, was a global event reaching esports audiences
across multiple continents and languages. Allied Esports worked
with various partners to broadcast the tournament on Twitch in six
languages – English, Portuguese, Russian, Spanish, French and
German – and on Chinese streaming platform HUYA, which carried both
English and Chinese streams.
The VIE.gg CS:GO Legend Series featured 16
Counter-Strike teams from multiple European countries, the
Commonwealth of Independent States (CIS) region and South America,
including seven teams ranked in the top 50 globally. Kazakhstan’s
Winstrike, which jumped from No. 60 in the world at the start of
the tournament to No. 34, defeated 32nd-ranked Heretics from France
3-0 in the best-of-five Grand Final to secure the first VIE.gg
CS:GO Legend Series title and €17,000 of the €50,000 total prize
pool. Every game from the two-week tournament can be watched in
full at youtube.com/alliedesports.
“We are very happy with the results of our first
esports tournament sponsorship and the strong uptick in new sign
ups and deposits we saw as a result of reaching millions of fans
globally,” added Magnus Leppäniemi, Vice President of Marketing and
Head of Esports at Vie.gg. “The VIE.gg CS:GO Legend Series provided
a great opportunity to support tier 2 and tier 3 teams, a large and
important segment of the esports community, and we look forward to
continuing our support of these teams in the future.”
The VIE.gg CS:GO Legend Series was Allied
Esports’ seventh edition of the CS:GO Legend Series and the 13th
Legend Series event overall and part of its efforts to expand the
competitive ecosystem and total prize pool for teams ranked outside
of the first tier.
ABOUT ESPORTS ENTERTAINMENT GROUP
Esports Entertainment Group, Inc. is a licensed
online gambling company with a specific focus on esports wagering
and 18+ gaming. Esports Entertainment offers fixed odds wagering,
fantasy and pools on various esports events in a licensed,
regulated and secure platform at vie.gg and owns and operates
online sports book, SportNation.bet. In addition, Esports
Entertainment intends to offer users from around the world the
ability to participate in multiplayer mobile and PC video game
tournaments for cash prizes. Esports Entertainment is led by a team
of industry professionals and technical experts from the online
gambling and the video game industries, and esports. The Company
holds a license to conduct online gambling and 18+ gaming on a
global basis in the UK, Ireland, Malta and Curacao. The Company
maintains offices in New Jersey, the UK and Malta. For more
information visit www.esportsentertainmentgroup.com.
FORWARD-LOOKING STATEMENTS
The information contained herein includes
forward-looking statements. These statements relate to future
events or to our future financial performance, and involve known
and unknown risks, uncertainties and other factors that may cause
our actual results, levels of activity, performance, or
achievements to be materially different from any future results,
levels of activity, performance or achievements expressed or
implied by these forward-looking statements. You should not place
undue reliance on forward-looking statements since they involve
known and unknown risks, uncertainties and other factors which are,
in some cases, beyond our control and which could, and likely will,
materially affect actual results, levels of activity, performance
or achievements. Any forward-looking statement reflects our current
views with respect to future events and is subject to these and
other risks, uncertainties and assumptions relating to our
operations, results of operations, growth strategy and liquidity.
We assume no obligation to publicly update or revise these
forward-looking statements for any reason, or to update the reasons
actual results could differ materially from those anticipated in
these forward-looking statements, even if new information becomes
available in the future. The safe harbor for forward-looking
statements contained in the Securities Litigation Reform Act of
1995 protects companies from liability for their forward-looking
statements if they comply with the requirements of the Act.
Contact:
U.S. Investor Relations RedChip
Companies, Inc. Dave Gentry 407-491-4498 dave@redchip.com
Media & Investor Relations
InquiriesJeff@esportsentertainmentgroup.com
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