Score Media and Gaming Inc. (TSX Venture: SCR) (“theScore” or
the “Company”), today announced the financial results for the three
and nine months ended May 31, 2020.
“The past quarter has been a period of unprecedented challenge,
as the world grappled with the vast impact of the COVID-19
pandemic, including the disruption of nearly every major sports
league and event,” said John Levy, Founder and CEO of theScore.
“Through this difficult period, I couldn’t be prouder of how our
team has come together to respond, first and foremost, by taking
care of each other.
“During this period, we have continued to press ahead at full
strength on key initiatives, including the development of our
mobile sportsbook, theScore Bet, and we remain on track for our
multi-state roll-out into Colorado and Indiana later this summer,
subject to receiving all relevant licenses and approvals. Across
our media platforms, we have focused on delivering innovative and
interactive content formats, resulting in the retention of nearly
75% of our monthly active users compared to the same period last
year, with users continuing to engage with our app on a daily
basis.
“Live sports has the power to serve as a positive and welcome
outlet during what remains a difficult and challenging time. We’re
primed to deliver a best-in-class, integrated media and gaming
experience as fans eagerly welcome major leagues and sporting
events back to play. To that end, we’re already seeing great
momentum building. On theScore, in the few days since baseball’s
return, sessions have doubled compared to the days prior. At the
same time, in the first week of live baseball on theScore Bet, we
nearly matched our total betting handle from Super Bowl week. All
with just one of the major sports back at play.”
Q3 F2020 Highlights
- The Company continued to execute on product and corporate
development initiatives to support the growth and multi-state
expansion of its mobile sports betting app, theScore Bet.
- theScore was granted a Temporary License for Internet Sports
Betting in Colorado , a Temporary
Sports Wagering Vendor License in Indiana, and GLI-33 certification
for Colorado and Indiana as part of multi-stage regulatory approval
processes to offer wagering on theScore Bet in those states.
theScore remains on schedule to launch theScore Bet in Colorado and
Indiana later this summer, subject to receiving all relevant
licenses and approvals.
- theScore became an Authorized Gaming Operator of Major League
Baseball in a new multi-year partnership, providing the Company
with immediate access to Official MLB Data, league marks, and logos
for theScore Bet.
- theScore continued to execute on product roadmap initiatives to
further enhance theScore Bet user experience. These included the
addition of numerous new markets, a native payments system, and
enhancements to our promotional infrastructure.
- Total views of theScore esports’ video content across all
platforms reached a new all-time quarterly record of 145 million in
Q3 F2020, year-over-year growth of 113%. Total watch hours for
theScore esports’ YouTube channel reached a new all-time quarterly
record of 9.7 million, year-over-year growth of 76%.
- theScore’s social sports content across Twitter, Facebook, and
Instagram achieved an average monthly reach of approximately 104
million in Q3 F2020. In addition, theScore’s TikTok account grew by
more than 80% in Q3 F2020 and now exceeds 1.7 million
followers.
Audience Metrics
Despite the unprecedented disruption to the sports calendar
caused by the COVID-19 pandemic, the Company achieved 2.9 million
average monthly active users of theScore app on iOS and Android in
Q3 F2020, representing nearly 75% of its average monthly active
users achieved in the same period in the previous year. Live sports
events drive significant engagement in theScore app, and the
disruption to the sports calendar led to an expected decline in
engagement in Q3 F2020. However, theScore’s focus on delivering
innovative and interactive content during this period resulted in
users continuing to engage with theScore app on a daily basis, with
35 average monthly sessions-per-user during Q3 F2020.
Across theScore esports’ platforms, total video views reached a
new all-time quarterly record of 145 million in Q3 F2020,
year-over-year growth of 113%. Total watch hours for theScore
esports’ YouTube channel reached 9.7 million, year-over-year growth
of 76%. An additional 189,000 YouTube subscribers were added during
the period, with total channel subscribers now exceeding 1.4
million.
theScore’s social sports content across Twitter, Facebook, and
Instagram achieved an average monthly reach of approximately 104
million in Q3 F2020, year-over-year growth of 5%. theScore’s TikTok
account added approximately 620,000 new followers in Q3 2020. Total
account followers now exceed 1.7 million, reinforcing its position
as one of the most popular sports media accounts on the
platform.
Financial Results
Total revenue for Q3 F2020 was $2.4 million compared to $8.5
million for the same period last year, while total revenue for the
nine months ended May 31, 2020 was $18.3 million compared to $24.7
million for the same period last year. This anticipated decline in
revenue for the period reflects the direct impact of the disruption
to the sports calendar caused by the COVID-19 pandemic.
Gaming handle1 was $3.7 million in Q3 F2020 and $26.7 million
for the nine months ended May 31, 2020. Gross gaming revenue2 was
$81,000 in Q3 F2020 and $766,000 for the nine months ended May 31,
2020. When taking into account promotional costs and fair value
adjustments on unsettled bets, this resulted in negative net gaming
revenue3 of $22,700 and $244,000 for the three and nine months
ended May 31, 2020.
EBITDA loss in Q3 F2020 was $9.0 million versus EBITDA loss of
$1.1 million for the same period last year. EBITDA loss for the
nine months ended May 31, 2020 was $22.2 million versus EBITDA loss
of $2.3 million in the same period last year. The increase in
EBITDA loss was primarily due to the COVID-19-related impact on
revenue for the period and the result of additional expenses
incurred in connection with the expansion of our gaming operations
compared to the prior year.
During the period, the Company took significant measures to
manage costs, including the reduction of discretionary expenses and
availing itself of applicable Government programs, including the
Canadian Emergency Wage Subsidy (CEWS). Additionally, in April
2020, every member of theScore’s senior management team agreed to
forego 25% of their salary from May 1 to August 31, 2020 in
exchange for an equivalent grant of Restricted Stock Units (RSUs)
in the Company, with a variation of this program also made
available on an optional basis to all full-time staff.
As a result of these cost containment measures, the Company’s
cash use in the quarter was limited to $3.9 million. The Company
ended the quarter with $17.6 million of cash on hand and $5 million
revolving demand operating credit facility that remains
undrawn.
Credit Facility
In July 2020, the Company entered into a $6.25 million revolving
term credit facility with the same Canadian chartered bank that
maintains the Company’s $5 million revolving demand operating
credit facility, supported by Export Development Corporation’s
Business Credit Availability Program. The term credit facility is
available to provide additional liquidity to the Company and to
mitigate the impact of COVID‑19 on the Company’s operations. The
term credit facility is secured by substantially all of the assets
of the Company and certain of its subsidiaries. The term credit
facility bears interest rate at the lenders prime rate plus 2.00%
per annum and is subject to a facility fee in respect of the EDC
BCAP program of 1.80%. The term credit facility is repayable by
July 15, 2021, is extendable for a further period of 364 days in
certain circumstances and is subject to certain financial
covenants. On July 24, 2020, the Company completed a drawdown of
the revolving credit facility in the amount of $6.25 million.
Financial Statements and Management’s Discussion and
Analysis
Score Media and Gaming Inc. reports its financial results in
Canadian dollars, unless otherwise indicated. The Company’s
unaudited interim consolidated financial statements, accompanying
notes, and Management’s Discussion and Analysis for the three and
nine months ended May 31, 2020 are prepared in accordance with
International Financial Reporting Standards (“IFRS”) and are
available on the Company’s Investor Relations page.
Conference Call & Webcast
theScore will host a conference call and webcast at 5:30pm EDT
on Tuesday, July 28:
Conference Call Dial-In Local: +1 (647)
689-5637 Toll Free North America: +1 (877) 396-4208 Conference ID:
3754319
The conference call will also be webcast live.
Register now here.
Instant Replay Local: +1 (416) 621-4642 Toll
Free North America: +1 (800) 585-8367 Conference ID: 3754319
Neither the TSX Venture Exchange nor its Regulation Services
Provider (as that term is defined in the policies of the TSX
Venture Exchange) accepts responsibility for the adequacy or
accuracy of this release.
About Score Media and Gaming
Inc.
Score Media and Gaming Inc. empowers millions of sports fans
through its digital media and sports betting products. Its media
app ‘theScore’ is one of the most popular in North America,
delivering fans highly-personalized live scores, news, stats, and
betting information from their favorite teams, leagues, and
players. The Company’s sports betting app ‘theScore Bet’ delivers
an immersive and holistic mobile sports betting experience and is
currently available to place wagers in New Jersey. Publicly traded
on the TSX Venture Exchange (SCR), theScore also creates and
distributes innovative digital content through its web, social and
esports platforms.
Forward-looking (safe harbour)
statement
Statements made in this news release that relate to future
plans, events or performances are forward-looking statements. Any
statement containing words such as “may”, “would”, “could”, “will”,
“believes”, “plans”, “anticipates”, “estimates”, “expects” or
“intends” and other similar statements which are not historical
facts contained in this release are forward-looking, and these
statements involve risks and uncertainties and are based on current
expectations. Such statements reflect theScore’s current views with
respect to future events and are subject to certain risks,
uncertainties and assumptions. Many factors could cause the
Company’s actual results, performance or achievements to be
materially different from any future results, performance or
achievements that may be expressed or implied by such forward
looking statements, including among other things, those which are
discussed under the heading “Risk Factors” in the Company’s Annual
Information Form as filed with applicable Canadian securities
regulatory authorities and available on SEDAR under the Company’s
profile at www.sedar.com and elsewhere in documents that theScore
files from time to time with such securities regulatory
authorities, including its Management’s Discussion & Analysis.
Should one or more of these risks or uncertainties materialize, or
should assumptions underlying the forward-looking statements prove
incorrect, actual results could differ materially from the
expectations expressed in these forward-looking statements. The
Company does not intend, and does not assume any obligation, to
update these forward-looking statements except as required by
applicable law or regulatory requirements.
Score Media and Gaming Inc. Condensed Consolidated
Interim Statements of Financial Position (in thousands of Canadian
dollars) (unaudited)
As at
May 31, August 31,
2020
2019
ASSETS Current
assets: Cash and cash equivalents
$
17,597
$
4,035
Restricted cash related to customer deposits
720
11
Accounts receivable
4,813
7,956
Prepaid expenses, deposits, and other assets
2,610
1,261
25,740
13,263
Non-current assets: Restricted cash related to
customer deposits
-
668
Property and equipment
3,257
1,373
Intangible and other assets
23,994
21,760
Tax credits recoverable
1,616
1,616
28,867
25,417
Total assets
$
54,607
$
38,680
LIABILITIES AND SHAREHOLDERS' EQUITY
Current liabilities:
Accounts payable and accrued liabilities
$
7,197
$
7,147
Current portion of deferred lease obligation
-
184
Current portion of lease liability
896
-
Other current financial liabilities
97
-
8,190
7,331
Non-current liabilities:
Deferred lease obligation
-
112
Lease liability
1,273
-
Convertible debenture
28,266
-
29,539
112
Shareholders' equity
16,878
31,237
Commitments
Subsequent event
Total liabilities and shareholders' equity
$
54,607
$
38,680
Score Media and Gaming Inc. Condensed
Consolidated Interim Statements of Comprehensive Income (Loss) (in
thousands of Canadian dollars, except per share amounts)
(unaudited)
Three months ended, Nine months ended, May 31, 2020
May 31, 2019 May 31, 2020 May 31,
2019
Revenue
2,381
8,463
18,253
24,714
Operating
expenses:
Product development and content
1,633
2,267
6,889
6,711
Sales and marketing
1,778
2,806
11,426
7,651
Technology and operations
4,040
1,875
11,447
4,932
General and administration
3,666
2,635
10,683
7,762
Depreciation and amortization
1,503
775
4,028
2,393
12,620
10,358
44,473
29,449
Operating
loss
(10,239
)
(1,895
)
(26,220
)
(4,735
)
Finance
income (expense), net
(438
)
168
(2,126
)
169
Loss before
income tax expense (recovery)
(10,677
)
(1,727
)
(28,346
)
(4,566
)
Deferred
income tax expense (recovery)
-
-
(3,107
)
-
Net loss
$
(10,677
)
$
(1,727
)
$
(25,239
)
$
(4,566
)
Other
comprehensive income (loss)
Foreign currency translation differences from foreign
operations
(287
)
-
(411
)
-
Total
comprehensive loss for the period
$
(10,964
)
$
(1,727
)
$
(25,650
)
$
(4,566
)
Loss per
share - basic and diluted
$
(0.03
)
$
(0.01
)
$
(0.08
)
$
(0.01
)
Score Media and Gaming Inc. Condensed
Consolidated Interim Statements of Cash Flows
(in thousands of Canadian dollars)
(unaudited)
Nine months
ended May 31, 2020 May 31, 2019 Cash
flows from (used) in operating activities Net income
(loss) for the period
$
(25,239
)
$
(4,566
)
Adjustments for: Depreciation and amortization
4,025
2,393
Stock based compensation
2,394
461
Interest accretion on lease liabilities
103
-
Unrealized foreign exchange (gain) loss
(964
)
-
Interest accretion on convertible debenture
3,295
-
Income tax recovery
(3,107
)
-
(19,493
)
(1,712
)
Change in non-cash operating assets and liabilities:
Accounts receivable
3,143
(2,694
)
Restricted cash related to customer deposits
(19
)
-
Prepaid expenses, deposits, and other assets
(1,339
)
157
Accounts payable and accrued liabilities
(6
)
873
Deferred lease obligation
-
(78
)
Other financial liabilities
95
-
1,874
(1,742
)
Net cash used in operating activities
(17,619
)
(3,454
)
Cash flows from financing activities
Exercise of stock options
232
109
Payment of lease liabilities
(665
)
-
Issuance of convertible debenture, net of transaction costs
37,272
-
Issuance of shares, net of transaction costs
-
8,500
Net cash from financing activities
36,839
8,609
Cash flows used in investing activities
Additions to property and equipment
(530
)
(283
)
Additions to intangible and other assets, net
(5,180
)
(4,737
)
Net cash used in investing activities
(5,710
)
(5,020
)
Increase in cash and cash equivalents
13,510
135
Net effect of exchange rate fluctuations on
cash
52
-
Cash and cash equivalents, beginning of period
4,035
6,347
Cash and cash equivalents, end of period
$
17,597
$
6,482
EBITDA Three Months Ended Nine Months Ended May 31,
2020
May 31, 2019
May 31, 2020
May 31, 2019 Net loss for the period
$
(10,677
)
$
(1,727
)
$
(25,239
)
$
(4,566
)
Adjustments: Depreciation and amortization
1,503
775
4,028
2,393
Finance (income) expense, net
438
(168
)
2,127
(169
)
Deferred income tax (recovery)
-
-
(3,107
)
-
EBITDA
$
(8,736
)
$
(1,120
)
$
(22,191
)
$
(2,342
)
1 Handle is calculated as the total amount
of money bet by customers in respect of bets that have settled in
the applicable period. Handle does not include free bets or other
promotional incentives, nor money bet by customers in respect of
bets that are open at period end.
2 Gross gaming revenue is calculated as
dollar amounts bet by customers less the dollar amounts paid out to
customers in respect of such bets which have settled in the
applicable period.
3 Net gaming revenue is calculated as
gross gaming revenue, less free bets, promotional costs, bonuses
and fair value adjustments on open bets.
View source
version on businesswire.com: https://www.businesswire.com/news/home/20200728005986/en/
For more information: James Bigg Sr. Manager, Communications
Score Media and Gaming Inc. Tel: 416-479-8812 ext. 2366 Email:
james.bigg@thescore.com
Alvin Lobo Chief Financial Officer Score Media and Gaming Inc.
Tel: 416-479-8812 ext. 2206 Email. alvin.lobo@thescore.com
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