HeroVerse is Revolutionising How People Play Blockchain Games
22 September 2021 - 9:55PM
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When we hear about revolutionization, we may think of public
policy, trade agreements, immigration, and big business. But
oftentimes, the connectivity of the world isn’t happening in board
rooms – but in virtual environments accessed from across the world.
Now, the world is seeing a gaming model known as Play-to-Earn,
specifically in the blockchain universe. Blockchain has been used
in gaming for a few years now, with Play-to-Earn embracing an open
economy. Despite the popularity of the Play-to-Earn model,
Heroverse Development pioneered a new trend and became the first
vendor bringing Play-and-Earn business model to the blockchain
space. What is HeroVerse? HeroVerse is the first pioneer to bring
the Top Grossing Mobile Genre Game to the blockchain universe,
which combines Match-3 Puzzle and RPG Strategy Play-and-Earn Game.
Play-and-Earn is a business model that embraces the concepts of
players’ gaming experience and open economy. Game Play Inspired by
the concept of Match-3 Puzzles games like Candy Crush Saga, Empires
& Puzzles, HeroVerse is a hyper-casual game that focuses on
matching similar items to make them disappear. When the line or
matches disappear, heroes will fight with their counterparts, and
if they win, they are allowed to move up to the next level. This is
when users can receive rewards for their achievements, which can be
transferred to the real world as a valuable resource. Moreover,
Heroverse also focuses on prominent RPG features: exploring and
looting. Specifically, RPG is a role-playing genre where the gamer
controls a character that undertakes a quest in an imaginary world.
In HeroVerse, it is more about how the characters evolve as they
interact with the narrative. Apart from casual game mode, HeroVerse
also has Daily Raid mode where players can do daily missions to
receive in-game tokens. Moreover, Heroverse Development Team is
also working to develop more gaming modes such as Tower, PVP and
Clan Event. Recently, it is recorded that Puzzle games are the most
popular mobile genre in the market. In the US and UK, more than 60%
of players are enjoying these games. In South Korea, it is the
second most popular genre, with 45% of players. In Japan, 38% of
gamers play puzzle games. Whereas, mobile RPGs are the most popular
in Japan and South Korea. As a combination of Puzzle and RPG
Strategy, HeroVerse is expected to be a unique game genre that will
attract the attention of millions of players worldwide. Game
Economy and Its Inflation Rate Controlling The Earning part of
Heroverse is quite the same compared to the Play-to-Earn
model. However, a key element making HeroVerse unique is that
HeroVerse is controlling its in-game inflation rate by controlling
its currency and hero generation. There are two types of tokens
available in HeroVerse: HER and HES. HER are pre-minted tokens that
the holders use to buy Heroes and Hero Box. Due to the limited
feature of this token type, HeroVerse can control the pricing
process of the pre-minted token during the project. To be more
specific, the number of pre-minted tokens released has been decided
at the beginning of the project, which means there will not be any
situation of issuing more tokens during the whole process that
might lead to the shrinkage of token price. HES is the in-game
currency that players can earn while playing and can spend on
almost all game features. HES is an unlimited token that Heroverse
will continue releasing when users play the game. A part of HES can
be withdrawn as real money. The other part can be used for in-game
transactions such as hero upgradation. Heroverse controls HES by a
burn mechanism in which Heroverse burns some percentage of this HES
to create in-game balance. HeroVerse also comes with the hero
generation mechanism. There are two ways to generate a new hero:
Limited Hero Box and Summoning. A Limited Hero Box might generate a
superhero or a normal hero. Likewise, Summoning generates a new
hero by sacrificing some HER and 4 Hero Shards. In order to balance
the supply of heroes in the market, Heroverse launched the Awaken
System which helps maintain the hero’s supply power and reduces the
hero’s inflation rate. Closing Thoughts The Play-and-Earn model is
likely to become increasingly popular in every country during the
Covid-19 pandemic as an entertaining platform and an extra income
stream. As the pioneer in this business model, HeroVerse is
expected to be a revenue boom this Autumn. Heroverse will launch
its IDO on leading platforms – Red Kite and GameFi. The IDO will
commence on 23rd September at 2:30 PM (14:30) UTC.
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