The information contained within
this announcement is deemed by the Company to constitute inside
information stipulated under the Market Abuse Regulation (EU) No.
596/2014, as retained as part of the law of England and Wales. Upon
the publication of this announcement via the Regulatory Information
Service, this inside information is now considered to be in the
public domain.
Press Release
31 January 2024
Guild Esports
PLC
("Guild
Esports", "Guild", or "the Company")
Annual
Results
Guild Esports PLC (LSE: GILD; OTCQB:
GULDF), a global gaming-focused media business, is pleased to
announce its audited results for the year ended 30 September
2023.
Operating and financial summary:
●
|
Created new revenue streams with the
launch of Guild Studios, the Company's production and creative
division; and Guild College, providing a career pathway for young
people into professional roles in the esports industry.
|
●
|
Total order book remaining to be
recognised as revenue over the lifetime of signed contracts
amounted to £5m as at year end.
|
●
|
Signed or renewed sponsorship deals
with global brands including Sky Glass, hummel, Fanatec and
Secretlab.
|
●
|
Strengthened senior leadership team
with appointments of Jasmine Skee, CEO; Luke Jones, VP of
Commercial, Esports and Gaming; Nick Westwood, SVP of Creative and
Strategy; Stephen Duval, Special Advisor to the Board; and Matthew
"Charlie" Charles as Director of Operations.
|
●
|
Deepened relationship with Official
Premier Partner Sky Broadband, which invested seven figures in
Sterling, external to existing partnership commitments, to conduct
the 'No Room For Abuse' and 'Sweat Room' media campaigns
together.
|
●
|
Expanded esports offering by
entering Counter-Strike, Street Fighter and sim racing for the
first time. Furthered commitment to supporting women in esports
with launch of all-female Counter-Strike team.
|
●
|
Executed £0.62m fundraise to
facilitate investment into 'Guild Racing', Guild's sim racing team
and provide working capital to support the Company's growth
strategy.
|
●
|
Total annual revenues increased by
24% to £5.53m (2022: £4.45m), gross profit increased by 44% to
£3.99m (2022: £2.77m), and gross profit margin increased ten
percentage points to 72%, reflecting a diversification of revenue
streams and strategic changes to deliver sponsorship commitments in
a more cost-effective manner.
|
●
|
Grew Guild's owned audience on
social media to 2.8m including a 1.7m rise in H2 2023 alone
following the purchase of TikTok account 'Fortnite24_365', which
significantly expanded Guild's Latin American audience.
|
●
|
Pre-tax loss almost halved to £4.5m
(2022: £8.75m) following a re-evaluation of sponsorship activations
to deliver them more cost-effectively and the successful
implementation of cost-cutting measures.
|
●
|
Net cash amounted to £0.46m as at 30
September 2023 and £0.8m as at 29 January 2024.
|
Post-period highlights:
●
|
Received £500,000 from strategic
investor 00Nation AS to implement Guild's strategic drive for its brand and services
more deeply into the industry eco-system as well as to facilitate
international expansion.
|
●
|
Guild Studios appointed as Sky
Broadband's Official Activation Partner.
|
●
|
Expanded Counter-Strike roster with
signing of Guild Eagles, representing the Company's first entry
into men's Counter-Strike and bringing Guild a social media
audience of over 115,000 fans.
|
●
|
Signed one-year UK sponsorship deal
with Subway UK to name them Guild's Official Quick-Service
Restaurant Partner, granting Subway branding on Guild's
professional and academy jerseys.
|
●
|
Entered a six-figure, one-year
rolling partnership with eNDX, an esports player-focused virtual
trading platform, to add players from the Company's Counter-Strike
rosters into eNDX's tradable pool.
|
●
|
Further strengthened the senior team
with appointments Paul Kingsley as Chief Financial Officer and
Nathan Pillai as Special Advisor to the Board.
|
Outlook:
●
|
Current trading is in line with
management expectations. Guild's management believes the business
is well placed to develop further relationships with existing
partners whilst leveraging its market-leading and differentiated
proposition, while capitalising on new developments in the sector
and changes to existing eco-systems.
|
●
|
Guild intends to continue to grow
its sponsorships while diversifying revenues. The Company intends
to increase its focus on Guild Studios and the development of
community-focused revenues including the Academy, Guild College and
new technology-enabled products and services.
|
●
|
International expansion set to
accelerate with a particular focus on MENA, with Guild championing
the development of a path-to-pro for young gamers in the region,
enhancing opportunities for female gamers and leveraging Guild's
community-focused assets and programmes to deliver value for
shareholders and wider stakeholders.
|
●
|
Pipeline of potential new
sponsorship deals is growing, with some at advanced stages of
negotiations.
|
Commenting on the results, Guild CEO Jasmine Skee
said: "Guild continued its positive
momentum into 2023, with our results showing rising revenues,
falling costs and strong audience growth. With Guild Studios, Guild
College and our Academy, we've diversified our revenue streams
while continuing to attract global brands as sponsors. With our
international expansion beginning and a strong sponsorship
pipeline, we're looking to 2024 with confidence."
The annual report and accounts will
be available for download from the Company's website
(www.guildesports.com)
later today.
For further information please
contact:
Guild Esports
|
|
Jasmine Skee
Chief Executive
|
via
Tancredi +44 207 887 7633
|
Tennyson Securities
|
|
Corporate Broker
Peter Krens
|
+44
207 186 9030
|
Tancredi Intelligent Communication
Media Relations
|
|
Helen Humphrey
Charlie Hobbs
Jasmine Gadhavi
guild@tancredigroup.com
|
+44
7449 226 720
+44
7897 557 112
+44
7931 435 236
|
About Guild Esports:
Guild Esports PLC is a global
gaming-focused media business that fields professional players in
gaming competitions under the Guild banner. Our Community focused
initiatives aim to attract and nurture young gamers and develop the
best esports talent, and our goal is to enable the significant
interest in the eSports & Gaming market whilst building a
distinctive lifestyle brand authentic to the gaming community
worldwide. Guild is led by an experienced management team of
entertainment sector and esports veterans and co-owned by David
Beckham. The Company is headquartered in the UK and its shares are
listed on the Main Market of the London Stock Exchange (ticker:
GILD) and on the OTCQB Venture Market in the United States (ticker:
GULDF). Please visit www.guildesports.com
for more information.
Notes:
This document contains
forward-looking statements which are subject to known and unknown
risks and uncertainties because they relate to future events, many
of which are beyond the Company's control. These forward-looking
statements include, without limitation, statements in relation to
the Company's financial outlook and future performance. No
assurance can be given that future results will be achieved; actual
events or results may differ materially as a result of risks and
uncertainties facing the Company.
You are cautioned not to rely on
these forward-looking statements, which speak only as of the date
of this announcement. The Company undertakes no obligation to
update or revise any forward-looking statement to reflect any
change in its expectations or any change in events, conditions or
circumstances. Nothing in this document is or should be relied upon
as a warranty, promise or representation, express or implied, as to
the future performance of the Company or its businesses.
Chairman's Statement
I am delighted to report that Guild
Esports welcomed Jasmine Skee as Chief Executive Officer in January
2023. The team made excellent progress in the year to 30 September
2023, with growing revenues, expanded esports offerings, audience
growth and an increasingly international footprint. This was
accomplished while dramatically cutting costs and refurbishing the
state-of-the-art Sky Guild Gaming Centre, Guild's London
headquarters, which was completed with investment from Sky
Broadband, in addition to its existing sponsorship
commitments.
Total revenues rose by 24% to £5.53m
(2022: £4.53m) and losses almost halved to £4.5m (2022: £8.75m),
reflecting new revenue streams and a re-evaluation of our cost-base
to improve margins, allowing us to deliver the same high-quality
services for our partners at a lower cost.
Our 2022 revenues were created
primarily from two elements: sponsorship and prize money. Of the
prize money, the majority was kept by our professional players,
with Guild receiving a small proportion. Our sources of revenue for
2023, by contrast, were more diverse with the launch of Guild
Studios focused on activation and events. Sponsorship revenues grew
by more than 20% and remain a core offering, but we have reduced
the costs of servicing contracts and leveraged our sponsorship and
inventory rights more effectively, allowing us to improve gross
profit margins. Prize money remained consistent year on year whilst
reducing in share of revenues by nine percentage points.
Importantly, we significantly reduced the fixed costs associated
with our esports teams through increasingly focusing on performance
related payments.
We kicked off our financial year by
launching Guild College, providing a career pathway for young
people in the esports industry. Guild Studios was launched in early
2023 providing bespoke, campaign-led solutions for brands and media
owners looking to connect with esports, gaming, Gen-Z and Gen-Alpha
audiences, providing a new revenue opportunity.
Alongside new revenue streams, Guild
had a successful year for sponsorships, partnering with world-class
brands across entertainment, sports and technology. Guild signed
with four brands: Sky Broadband, Hummel, Fanatec and Secretlab. In
the post-period, Guild has signed further commercial partnerships
with Subway, naming them Official Quick-Service Restaurant Partner
for the UK and esports trading platform eNDX.
With Guild part way through a
multi-year partnership with Sky, and after having successfully
signed a number of high-profile partnerships in 2023, Guild's
existing sponsorship pipeline as at the year end, which is the
portion of signed contracts yet to be recognised as revenues over
the lifetime of the deals, amounted to £5m, of which £0.2m was
price conditional on performance obligations.
Beyond Guild's commercial
partnership agreements with several leading international sponsors,
the company has also signed business partnerships with innovative
technology brands to explore long-term, technology driven revenue
opportunities. Our R&D partnership with Gerford AI has seen us
complete our initial research and development phase and we are
exploring development of a digital product surrounding performance
in esports and gaming.
The loss before tax fell
significantly to £4.5m from £8.75m in 2022, illustrating the
success of our re-organisation programme that supported developing
our existing and new revenue streams whilst greatly reducing the
overheads and related cash requirements of our business.
Administrative expenses fell by £3.51m in 2023 to £7.4m, down from
£10.91m in 2022.
Our staff numbers have remained
broadly unchanged from 2022, despite costs falling significantly,
which now stand at 32 compared with 36 last year. We expect this
number to grow steadily in 2024, with the potential for
international expansion in the growth market of MENA.
In the post-period we were delighted
to welcome Paul Kingsley as our new CFO and Company Secretary and
Nathan Pillai as Special Advisor to the Board. Nathan has more than
two decades' experience as an operator, builder and investor of
blue-chip sport and entertainment properties including Manchester
United, FC Barcelona Chelsea FC, Williams Racing, World Rally
Championship and SailGP. He also has significant exposure to
capital markets and high growth territories.
Net cash as at 30 September 2023
amounted to £0.46m compared with £2.73m at the same time in the
previous year. As at 29 January 2024 net cash had increased to
£0.8m.
Alongside a strong financial
performance, our esports teams have continued to perform strongly
at the highest levels of professional esports. It has been
wonderful to watch them compete, and they have brought pride to the
entire company. Next year should be even more exciting as a Guild
fan, as Guild has entered Counter-Strike, Street Fighter and sim
racing. Our growing competitive presence will increase our
footprint in the overall esports ecosystem and create dynamic
spectating opportunities for our worldwide online
audiences.
Looking ahead, our effective
cost-cutting programme and our growing revenues give great cause to
be optimistic, with MENA a key target for international expansion.
We are exploring not only having our teams compete in the region,
but how we can utilise Guild's esports pedigree to generate value
for shareholders and our wider stakeholders. Guild College is
building direct engagement with our young community and the Guild
Academy represents a significant opportunity to provide a clear
path-to-pro for young people in the region.
Our new business pipeline is robust
and growing, and we are in discussion with a number of new partners
and sponsors across a variety of sectors and geographies, with some
agreements at advanced stages of discussions.
Guild is well-placed for the next
phase of its development and is on track to continue its positive
momentum. On behalf of the Board, I would like to thank all of our
staff and partners for their excellent work, and our investors for
their continued support, as we look to 2024 with
confidence.
Mr
D Lew
Non-Executive Chairman
Strategy and operational review
While the esports sector is forecast
to grow to $1.87 billion by 2028 (source: Statista, 2023), many
well-established businesses in the sector have faced pressures.
Under its new CEO Jasmine Skee, who started on 1 January 2023,
Guild enacted a new strategy to take advantage of the sector's
growth more effectively.
Gaming is an immensely popular form
of entertainment, and there are expected to be more than 3.8
billion gamers worldwide by 2030 (source: Midia Research, 2023). In
2023 Guild transitioned away from a pure-play esports brand towards
a wider gaming focus, which has allowed the Company to better take
advantage of the consistent popularity of video games. By
continuing to focus on content creation, Guild can continue to grow
its audience and appeal to new demographics and is well-placed to
take advantage of sector growth.
Despite the strategic refocus
towards a more diversified business, our esports strategy remains
to establish Guild as one of Europe's top three esports teams
organisations and brands, driven by strong esports performances,
innovative content and global fans. Good progress was made towards
these goals, as Guild's audience grew significantly, Guild's
professional players competed across high-level tournaments and
revenues continued to rise.
The Company continues to review its
contracted revenue, pipeline, cash balances and committed
expenditure. Based on the directors' assessment of the Company's
cash needs and the availability of financing, the directors
consider the Company to be a going concern and anticipate a
fundraising may be required during the year ahead. A further update
will be provided in due course.
New
initiatives and business pillars
In November 2022, the Company
launched Guild College in a four-year partnership with post-16
education provider SCL Education, to provide BTEC Level 2 and Level
3 qualifications in esports. Since Guild College was announced in
November 2022, Guild College has filled 21 spaces on the course
versus a target capacity of 125, due to a limit on the number of
students Guild was allowed to take under the regulations from
Pearson.
The Company is exploring
international expansion, with a particular focus on the MENA
region. The MENA region is a hotspot for gaming, forecasted to have
more than 88 million gamers by 2028 (source: Statista, 2023). The Company
is utilising its community focused initiatives, including Guild
College and the Guild Academy, to establish a clear path-to-pro for
young people in the region, as well as establish new ways to engage
with the growing gaming audience.
This was followed by the launch of
Guild Studios, the Company's creative and production division.
Guild Studios allows the Company to monetise its in-house
experience in esports to support brand owners on individual
campaigns, allowing these brands to authentically engage with their
target audiences. This has proven particularly effective in
attracting brands not typically associated with esports, as these
brands look to diversify their customer bases and appeal to younger
audiences. Guild Studios not only widens the Company's offering to
brands, but provides a lower barrier to entry, encouraging brands
not typically associated with esports to collaborate with Guild to
reach new audiences.
Since its creation, Guild Studios
has delivered campaigns and activations for high profile brands
including Samsung UK, Coca-Cola, Sky Broadband, Subway and blood
cancer charity Anthony Nolan. Guild Studios has organised
activations and events including assisting in the launch of the new
Samsung Galaxy S23, launching the first ever mixed-gender VALORANT
tournament and launching an all-female Rocket League
tournament.
In the post-period Guild Studios was
named the Official Activation Partner of Sky Broadband for their
2024 Gaming Plan. Sky Broadband granted Guild Studios an exclusive
mandate to deliver a suite of activation services in the first half
of 2024.
Sponsorships and partnerships
The Company signed or renewed six
partners in 2023, taking the total complement of its sponsors and
partners to eight, including Sky Broadband, hummel, Subway,
Secretlab, Fanatec, Pixels AI and Sky Glass.
On 25 April 2023, the Company won a
new three-year sponsorship and merchandising contract with hummel,
a well-known sports and lifestyle brand. Leading sportswear brand
hummel has been appointed as Guild's first ever Technical Kit
Partner, generating sponsorship revenues over a three-year term for
Guild, in addition to a double-digit percentage of merchandising
sales. The partnership will develop a new esports professional
performance line, as well as consumer-focused lifestyle ranges and
a dedicated kidswear line, with products potentially to be made
available in online stores globally and physical stores in the UK.
The Company's new hummel-created professional shirt went on sale
worldwide in December 2023 with further product ranges to follow in
2024.
In April it was also announced that
Guild and Bitstamp had mutually decided to end their sponsorship
following two years of working together. Bitstamp opted not to take
the third year of the partnership which was optional. This did not
impact Guild's revenue expectations in the current financial year
and all payments for the first two years have been received in
full. Following the end of the Company's sponsorship with Bitstamp,
Guild adapted its contracting process to have more innovative and
collaborative relationships with our sponsors. This has reduced the
costs of servicing contracts and allowed Guild to leverage its
inventory and sponsorship rights more effectively moving forward,
which contributed to the notable fall in our outgoing
expenses.
In June, the Company signed a
technical partnership with Fanatec, a leading provider of sim
racing equipment and hardware designed for gaming and motorsport.
Fanatec provided Guild with six state-of-the-art sim racing rigs,
along with related hardware and regular technology
upgrades.
The rigs form the centrepiece of the
new Guild Simulator Facility, which opened at the Sky Guild Gaming
Centre in November 2023. As well as serving as a training facility
for Guild's professional esports players, the cutting-edge
simulators provide an additional revenue stream to the Company via
experiential sim racing packages available for corporates, the
wider public and the esports community. In the post-period,
Guild launched a memberships scheme for the sim facility,
where budding esports professionals receive two monthly sessions at
the Sky Guild Gaming Centre as well as telemetric data showing
users individualised areas for improvement.
Other new agreements were signed
with Secretlab, naming it the Official Gaming Chair Partner of the
Sky Guild Gaming Centre, and Sky Glass became Guild's Official
Television Partner, providing an increase in revenue compared to
the previous deal with Samsung TV.
Our relationships with our key
partners have continued to deepen since the deals were announced,
as we collaborate with them on creating unique content and
experiences to reach our fans and followers, particularly
Generation Z ("Gen Z").
The Company is exploring the use of
artificial intelligence technologies to appeal to greater
audiences, provide more detailed performance feedback to
professional players and discover new professional players. Guild
partnered with Artificial Intelligence developer Gerford AI in
March 2023, and since then completed a comprehensive R&D
project that will inform future products and services.
The Company's pipeline of new
business from other potential sponsors is growing, benefiting from
Guild's position as a leading esports brand with access to a
hard-to-reach, young and growing audience.
Update on Strategic Investor
Further to the Company's
announcement on 30 October, the strategic investor in Guild was
00Nation AS ("00Nation"). 00Nation went live in the Nordics in late
2021 and has combined media and wider youth culture with esports.
Following its success in the wider space, 00Nation established a
base in the UK in 2023, and will continue to focus on youth culture
while partnering with Guild on professional esports.
00Nation has to date invested
£500,000 in Guild comprising the two tranches announced on 30
October 2023, which have been delivered in full, making 00Nation a
13.5% shareholder in Guild. Guild and 00Nation remain in active
negotiations concerning the deeper strategic partnership and its
accompanying third tranche of investment, which is dependent on the
conclusion of negotiations.
Esports teams
During the year Guild's teams have
competed at the upper echelons of esports and have maintained a
consistently high level of performance. Guild Fortnite professional
player Anas won the 'MrBeast's Extreme Survival Challenge'
tournament in December 2022 (with official confirmation received in
January 2023), securing the entire prize pool of US$1m, and in the
post-period Guild player Chico won $200,000 in a global Fortnite
tournament. Guild received a percentage of these winnings in line
with contractual agreements with its pro-players.
In 2023 Guild expanded its esports
presence into new games, entering Counter-Strike, Street Fighter
and sim racing for the first time. Guild's all-female
Counter-Strike team, launched in March 2023, is a particular point
of pride for the Company, which has a long-term strategic focus on
improving opportunities for women in esports and gaming alongside
its Official Premier Partner, Sky UK, which is equally committed to
promoting viable professional opportunities for women in esports.
Guild furthered its Counter-Strike presence with the signing of a
men's team in August 2023.
Counter-Strike is among the world's
most popular esports, with an audience that is continuing to grow.
The Paris Major in March 2023, among Counter-Strike's most
competitive tournaments, had an average viewership of 507,688
across its 116 hours of airtime, peaking at 1,528,724 concurrent
viewers (source: Esports Charts,
2023).
Guild additionally entered Street
Fighter, a long-running fighting game with a growing esports scene.
In June 2023, the CR Cup Street Fighter tournament had more than
313,000 concurrent viewers, making it the most popular video game
on streaming site Twitch at the time (source: Dexerto, 2023).
Following the Company's partnership
with Fanatec, the Company successfully completed a £0.62m fundraise
to facilitate investment into the Guild Racing team roster,
allowing the Company to field drivers in professional sim racing.
Guild entered Formula 4 Esports, a sim racing category fully
sanctioned by Motorsport UK, the governing body for motorsport in
the United Kingdom, in July 2023. Sim racing has attracted interest
from major players in traditional motorsport including Aston Martin
Aramco Cognizant, Red Bull Racing and Williams Racing.
Guild now competes across seven
esports, which are:
·
|
Counter-Strike, with an all-female
team and an open team.
|
·
|
EA FC 24 (the continuation of the
'FIFA' association football game series).
|
·
|
Street Fighter
|
·
|
Sim Racing
|
·
|
Fortnite
|
·
|
Rocket League
|
·
|
VALORANT
|
Guild released its VALORANT teams on
30 November 2023 and currently does not have an active roster.
VALORANT remains an important part of Guild's long-term esports
strategy and the Company has commenced a search for the teams'
replacement. As at 17 January 2024, the Company's professional
player roster was 22 compared with 17 in January 2023.
Guild Academy
Guild's Academy, since its
transition to an in-person only experience in early 2023, has moved
from strength to strength, providing world-class esports facilities
and coaching to Guild's existing and potential esports
players.
Guild has adapted its esports
strategy to focus on Academy players and building up owned talent,
in contrast to the previous approach of purchasing players already
competing at a high level. This has proven effective, as Guild has
continued to perform at a high level but has reduced expenditure
and opened the possibility of improving players at the Academy and
then selling them on for profit. The Academy is beginning to
achieve its primary purpose of developing future professional
players and attracting new fans.
Guild has received interest in its
Academy from overseas jurisdictions and is actively exploring how
the Academy system can be rolled out internationally. Guild is
initially focusing on MENA but may expand to further jurisdictions
in 2024.
Strengthened leadership team
Jasmine Skee started as CEO on 1
January 2023, and throughout 2023 Ms Skee has taken steps to
strengthen Guild's executive team. She recruited Luke Jones as Vice
President of Commercial, Esports and Gaming, Nick Westwood as
Senior Vice President of Creative and Strategy, and Matthew
"Charlie" Charles as Director of Operations.
Stephen Duval joined as Special
Advisor to the Board in July 2023, bringing 25 years of experience
in the sports, media and entertainment sectors in Europe and the
US, where he has deployed and advised on deals with an aggregate
value in excess of $5 billion. In the post-period, Nathan Pillai
joined as an additional Special Advisor to the Board, bringing more
than two decades' experience as an operator, builder and investor
of blue-chip sport and entertainment properties including
Manchester United, FC Barcelona and Chelsea FC.
Guild's management team demonstrated
their commitment to Guild's long-term strategy by participating in
a fundraise in June 2023. Guild's directors subscribed for a total
of £95,000 of new ordinary shares, with subscriptions made by CEO
Jasmine Skee, Non-Executive Chairman Derek Lew, and Non-Executive
Directors Brian Stockbridge and Jocelin Caldwell.
In addition to this, members of the
Company's senior leadership team comprising Director of Operations
Matthew "Charlie" Charles, Vice President of Commercial, Esports
and Gaming Luke Jones and Senior Vice President of Creative and
Strategy Nick Westwood made a combined contribution of £24,000. In
the post-period, Guild's management made an additional contribution
of £30,000, with contributions from Jasmine Skee, CEO; Nick
Westwood, SVP of Creative and Strategy; Luke Jones, VP of
Commercial, Esports and Gaming; Matthew Charles, Director of
Operations; and Kristina Frost, Director of Client
Services.
Audience
Guild's owned audience stands at
2.8m followers. This is an aggregate of Guild's Facebook,
Instagram, TikTok, Twitch, Twitter and YouTube channels, as well as
the Guild Eagles, Guild's Counter-Strike team, and Guild owned
accounts. The owned accounts include 'Fortnite24_365' a
Spanish-language TikTok channel with 1.4m followers, of which Guild
produces the content and retains full editorial control.
Guild's significant audience growth
on TikTok specifically is in-line with the Company's long-term
strategy to appeal specifically to the Gen Z and Gen Alpha
demographics. 80% of TikTok users are under the age of 44 and 60%
are 16-24 (source: Wallaroo
Media, 2024). Guild's new TikTok channel has expanded the
Company's international audience and Guild is evaluating how best
to generate further revenue from this new audience to maximise
value for shareholders.
All content distributed on Guild's
social media channels is created in-house by Guild Studios. Guild's
number of followers across its owned and operated channels
increased by 1.7m in H2 2023 and remains on an upward
trajectory.
Alongside audience growth, audience
engagement has increased significantly. Guild's owned channels
received 145m impressions in the calendar year 2023, compared with
64m in 2022. The average daily users engaging with Guild's channels
is 31,000 in 2023, compared with 4,500 in 2022.
Alongside the growth of Guild's
owned channels, Guild Studios has allowed the Company to appeal to
greater audiences through Studios' campaign-led approach. Guild's
'No Room for Abuse' campaign with Sky Broadband received 69m
impressions and its 'Sweat Room' campaign received 1.4m
impressions.
The notable growth in impressions
both generally and on a campaign-led basis indicates that Guild's
audience is increasingly engaged with its content compared with
2022. As such, Guild's strategy to become a gaming-led media brand
is bearing fruit.
Outlook
Guild made a good start to the new
financial year and current trading remains in line with management
expectations. Guild's new revenue streams started to bear fruit in
2023, which has made the Company more robust and more consistently
cash generative. Guild's management is looking to expand Guild's
international footprint in 2024, beginning with MENA, as well as
expand into more sectors including betting, motorsport and
Counter-Strike brands.
Our pipeline of potential new
sponsorship deals also remains robust and several significant deals
are under active negotiations.
Following a significant
rationalisation programme, the Company's annual operating costs
have been reduced further year-on-year by approximately £3.5m,
thereby significantly reducing the ongoing cash requirements of the
business. As a result, the Board looks to the future with
confidence.
STATEMENT OF COMPREHENSIVE INCOME
|
|
Year ended
30 September
2023
|
Year ended
30 September
2022
|
|
Note
|
£'000
|
£'000
|
Continuing Operations
|
|
|
|
|
|
|
|
Revenue
|
3
|
5,525
|
4,453
|
Cost of sales
|
4
|
(1,538)
|
(1,686)
|
|
|
|
|
Gross profit
|
|
3,987
|
2,767
|
|
|
|
|
Administrative expenses
|
4
|
(7,397)
|
(10,913)
|
|
|
|
|
Depreciation &
amortization
|
|
(844)
|
(430)
|
|
|
|
|
Operating loss
|
|
(4,254)
|
(8,576)
|
|
|
|
|
Finance costs
|
8
|
(243)
|
(172)
|
|
|
|
|
Loss before taxation
|
|
(4,497)
|
(8,748)
|
|
|
|
|
Taxation
|
7
|
-
|
-
|
|
|
|
|
Loss after taxation
|
|
(4,497)
|
(8,748)
|
|
|
|
|
Other comprehensive
income
|
|
-
|
-
|
|
|
|
|
Total comprehensive loss for the year attributable to
shareholders from continuing operations
|
|
(4,497)
|
(8,748)
|
|
|
|
|
Basic and diluted earnings per share
- pence
|
9
|
(0.82)
|
(1.69)
|
STATEMENT OF FINANCIAL POSITION
|
|
As at
30 September 2023
|
As at
30 September 2022
|
|
Note
|
£'000
|
£'000
|
NON-CURRENT ASSETS
|
|
|
|
Property, plant and
equipment
|
10
|
1,452
|
1,552
|
Intangible assets
|
11
|
130
|
220
|
Right of use assets
|
12
|
3,046
|
3,457
|
Other receivables
|
13
|
143
|
143
|
TOTAL NON-CURRENT ASSETS
|
|
4,771
|
5,372
|
|
|
|
|
CURRENT ASSETS
|
|
|
|
Cash and cash equivalents
|
14
|
459
|
2,730
|
Trade and other
receivables
|
15
|
320
|
4,049
|
TOTAL CURRENT ASSETS
|
|
779
|
6,779
|
TOTAL ASSETS
|
|
5,550
|
12,151
|
|
|
|
|
EQUITY
|
|
|
|
Share capital
|
19
|
622
|
519
|
Share premium
|
19
|
23,061
|
22,644
|
Share based payment
reserve
|
20
|
838
|
650
|
Retained earnings
|
|
(24,752)
|
(20,255)
|
TOTAL EQUITY
|
|
(231)
|
3,558
|
|
|
|
|
NON-CURRENT LIABILITIES
|
|
|
|
Provisions
|
18
|
346
|
323
|
Lease liability
|
12
|
2,781
|
3,204
|
TOTAL NON-CURRENT LIABILITIES
|
|
3,127
|
3,527
|
|
|
|
|
CURRENT LIABILITIES
|
|
|
|
Trade and other payables
|
16
|
1,526
|
3,401
|
Deferred revenue
|
17
|
707
|
1,406
|
Lease liability
|
12
|
421
|
259
|
TOTAL CURRENT LIABILITIES
|
|
2,654
|
5,066
|
TOTAL LIABILITIES
|
|
5,781
|
8,593
|
TOTAL EQUITY AND LIABILITIES
|
|
5,550
|
12,151
|
STATEMENT OF CHANGES IN EQUITY
|
Issued Share Capital
|
Share Premium
|
SBP Reserve
|
Retained Earnings
|
Total Equity
|
|
£'000
|
£'000
|
£'000
|
£'000
|
£'000
|
As at 1
October 2021
|
519
|
22,643
|
419
|
(11,507)
|
12,074
|
|
|
|
|
|
|
Loss for the year
|
-
|
-
|
-
|
(8,748)
|
(8,748)
|
Total comprehensive loss for the
year
|
-
|
-
|
-
|
(8,748)
|
(8,748)
|
|
|
|
|
|
|
Share-based payments
|
-
|
-
|
232
|
-
|
232
|
Warrants cancelled during the year
|
-
|
1
|
(1)
|
-
|
-
|
Total transactions with owners
|
-
|
1
|
231
|
-
|
232
|
As at 30
September 2022
|
519
|
22,644
|
650
|
(20,255)
|
3,558
|
|
|
|
|
|
|
Loss for the year
|
-
|
-
|
-
|
(4,497)
|
(4,497)
|
Total comprehensive loss for the
year
|
-
|
-
|
-
|
(4,497)
|
(4,497)
|
|
|
|
|
|
|
Shares issued during the year
|
103
|
519
|
-
|
-
|
622
|
Share-based payments
|
-
|
-
|
191
|
-
|
191
|
Exercised and lapsed warrants
|
-
|
-
|
(3)
|
-
|
(3)
|
Share issue costs during the year
|
-
|
(102)
|
-
|
-
|
(102)
|
Total transactions with owners
|
103
|
417
|
188
|
-
|
708
|
As at 30
September 2023
|
622
|
23,061
|
838
|
(24,752)
|
(231)
|
|
|
Year ended
30 September 2023
|
Year ended
30 September
2022
|
|
Note
|
£'000
|
£'000
|
Cash flow from operating activities
|
|
|
|
Loss for the financial
year
|
|
(4,497)
|
(8,748)
|
Adjustments for:
|
|
|
|
Lease liability finance
charge
|
8
|
243
|
172
|
Amortisation and impairment of
intangible assets
|
|
90
|
36
|
Depreciation on property, plant and
equipment
|
|
300
|
91
|
Depreciation on right of use
assets
|
|
453
|
303
|
Loss on disposal of fixed
assets
|
|
5
|
6
|
Services settled by issue of
warrants
|
|
188
|
232
|
Changes in working capital:
|
|
|
|
Decrease / (increase)Iin trade and
other receivables
|
|
3,641
|
(560)
|
Decrease / (increase)in trade and
other payables
|
|
(1,875)
|
2,564
|
(Decrease)
/ increase in
deferred revenue
|
|
(611)
|
534
|
Net
cash used in operating activities
|
|
(2,063)
|
(5,370)
|
|
|
|
|
Cash flows from investing activities
|
|
|
|
Purchase of intangible
assets
|
|
-
|
(206)
|
Purchase of property, plant and
equipment
|
|
(205)
|
(1,620)
|
Net
cash used in investing activities
|
|
(205)
|
(1,826)
|
|
|
|
|
Cash flows from financing activities
|
|
|
|
Proceeds from issue of shares -
net
|
|
520
|
-
|
Payment of lease
liabilities
|
|
(523)
|
(146)
|
Net
cash (used in)/generated from financing
activities
|
|
(3)
|
(146)
|
|
|
|
|
Net
(decrease)/increase in cash and cash equivalents
|
|
(2,271)
|
(7,342)
|
Cash and cash equivalents at
beginning of the period
|
|
2,730
|
10,072
|
Cash and cash equivalents at end of the
period
|
14
|
459
|
2,730
|
The financial statements were
approved by the Board of Directors on 31 January 2024 and were
signed on its behalf by:
Jasmine Skee
Director and Chief Executive Officer
The financial information set out in
this announcement does not constitute statutory accounts. This
financial information has been extracted from the audited full
accounts of the Company for the year ended 30 September 2023. The
Company does not declare a dividend for the period.
The full Annual Report of the
Company will be available on the Company's website
www.guildesports.com.
The Company's Annual General Meeting will be convened in due
course.
The Directors of the Company accept
responsibility for the contents of this announcement.