Hall of Fame Resort and Entertainment Company Announces Partnership with Esports Entertainment Group
09 July 2021 - 10:00PM
Business Wire
EEG will operate esports facility at the Hall
of Fame Village powered by Johnson Controls and will be the
Destination’s exclusive esports provider
Hall of Fame Resort and Entertainment Company (“HOFV”) (NASDAQ:
HOFV, HOFVW), the only resort, entertainment and media company
centered around the power of professional football and the owner of
the Hall of Fame Village powered by Johnson Controls (the
“Destination”), and Esports Entertainment Group (“EEG”) (NASDAQ:
GMBL), a full-stack esports and online gambling company fueled by
the growth of video-gaming and the ascendance of esports, today
announced a partnership that will bring esports to the
Destination.
This press release features multimedia. View
the full release here:
https://www.businesswire.com/news/home/20210709005051/en/
EEG will now become the official esports provider for the
Village and will operate a Helix eSports entertainment center, a
dynamic interactive esports complex as part of the retail and
entertainment offerings at the destination, joining Topgolf Swing
Suites and Don Shula’s, among others. This new location, which is
slated to open in mid-2022, will serve as a practice, competition
and tournament space for a variety of esports activities and events
and will allow HOFV to benefit from the strong demand for esports
worldwide. In addition to the location, this new partnership allows
for the consideration of additional growth in several other
business lines, including the potential for esports betting and
fantasy sports betting as legislators continue to entertain the
opportunity to legalize sports betting within Ohio over the next
few months.
“With the popularity of esports and its continued upwards
trajectory, we are thrilled to partner with the highly respected
EEG to offer fans a new state-of-the-art facility at the Village,”
said Michael Crawford, President & CEO of HOFV. “Having an
EEG-powered esports complex as part of our development on campus
adds another compelling opportunity for gaming enthusiasts and
guests to engage in virtual environments as well as offering us the
ability to draw in fans from all over the world – both in person
and virtually – providing us with strategic growth opportunities
within our company’s gaming vertical.”
“We are excited to work with HOFV to bring esports to the Hall
of Fame Village powered by Johnson Controls,” said Grant Johnson,
CEO of Esports Entertainment Group. “This partnership places our
brand in front of professional football fans globally and will
place a Helix eSports center right in Canton. It also aligns
extremely well with our recent strategic push into Ohio, which
gained momentum in recent months through our partnership with the
Cleveland Cavaliers as well as last month’s testimony in front of
the Ohio State Senate Select Committee on Gaming by our CFO Dan
Marks and VP of Strategy Jeff Cohen as advocates for the esports
industry.”
According to market researcher Newzoo, the total competitive
gaming audience for esports will continue to grow at a compound
annual growth rate (CAGR) of 7.7 percent to 577.2 million in 2024,
while the live streaming audience total is on track to reach 920.3
million within the next three years. What’s more, Juniper Research
has estimated that the global esports and games streaming business
will be worth more than $3.5 billion by 2025, up from $2.1 billion
in 2021.
The EEG Esports Complex at the Destination will feature 80
high-end PCs, both next-generation console systems (Xbox Series X
and PlayStation 5) as well as other leading state-of-the-art gaming
and computing equipment. It will be open for casual gameplay,
allowing the Destination’s guests to enjoy spontaneous, gaming
sessions in addition to future planned tournaments and events.
Additionally, there will be capacity for community and educational
events meant to empower the next generation of gamers with
equitable access to technology and STEM education.
About Hall of Fame Resort & Entertainment Company
Hall of Fame Resort & Entertainment Company (NASDAQ: HOFV,
HOFVW) is a resort and entertainment company leveraging the power
and popularity of professional football and its legendary players
in partnership with the Pro Football Hall of Fame. Headquartered in
Canton, Ohio, the Hall of Fame Resort & Entertainment Company
is the owner of the Hall of Fame Village powered by Johnson
Controls, a multi-use sports, entertainment and media destination
centered around the Pro Football Hall of Fame's campus. Additional
information on the Company can be found at www.HOFREco.com.
About Esports Entertainment Group
Esports Entertainment Group is a full stack esports and online
gambling company fueled by the growth of video-gaming and the
ascendance of esports with new generations. Our mission is to help
connect the world at large with the future of sports entertainment
in unique and enriching ways that bring fans and gamers together.
Esports Entertainment Group and its affiliates are well-poised to
help fans and players to stay connected and involved with their
favorite esports. From traditional sports partnerships with
professional NFL/NHL/NBA/FIFA teams, community-focused tournaments
in a wide range of esports, and boots-on-the-ground LAN cafes, EEG
has influence over the full-spectrum of esports and gaming at all
levels. The Company maintains offices in New Jersey, the UK and
Malta. For more information visit
www.esportsentertainmentgroup.com.
Forward-Looking Statements
Certain statements made herein are “forward-looking statements”
within the meaning of the “safe harbor” provisions of the Private
Securities Litigation Reform Act of 1995. Forward-looking
statements may be identified by the use of words and phrases such
as “opportunity,” “future,” “will,” “goal,” and “look forward” and
other similar expressions that predict or indicate future events or
trends or that are not statements of historical matters. These
forward-looking statements are not guarantees of future
performance, conditions or results, and involve a number of known
and unknown risks, uncertainties, assumptions and other important
factors, many of which are outside the Company’s control, that
could cause actual results or outcomes to differ materially from
those discussed in the forward-looking statements. Important
factors, among others, that may affect actual results or outcomes
include the inability to recognize the anticipated benefits of the
business combination; costs related to the business combination;
the inability to obtain or maintain the listing of the Company’s
shares on Nasdaq; the Company’s ability to manage growth; the
Company’s ability to execute its business plan and meet its
projections; potential litigation involving the Company; changes in
applicable laws or regulations; general economic and market
conditions impacting demand for the Company’s products and
services, and in particular economic and market conditions in the
resort and entertainment industry; the potential adverse effects of
the ongoing global coronavirus (COVID-19) pandemic on capital
markets, general economic conditions, unemployment and the
Company’s liquidity, operations and personnel, as well as those
risks and uncertainties discussed from time to time in our reports
and other public filings with the SEC. The Company does not
undertake any obligation to update or revise any forward-looking
statements, whether as a result of new information, future events
or otherwise, except as required by law.
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version on businesswire.com: https://www.businesswire.com/news/home/20210709005051/en/
Media/Investor Contacts:
For Hall of Fame Resort & Entertainment Company Media
Inquiries: public.relations@hofreco.com Investor Inquiries:
investor.relations@hofreco.com
For Esports Entertainment Group Media Inquiries:
Jeff@esportsentertainmentgroup.com
info@spectrumgamingcapital.com
US Investor Relations RedChip Companies, Inc. Dave Gentry
dave@redchip.com
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